Molly Nicaise
Journal of
Educational Computing Research, Vol. 18, No. 2, 1998, p. 105-121
The idea that theory and research on learning and cognition could influence
the way we teach and structure learning environments has established a new
paradigm for software designers. According to a social-constructivist perspective,
discourse, authentic tasks, exploratory and student-centered learning are
integral to learning and understanding. The purpose of this article is to
describe design considerations that were made for a software prototype called
the Virtual Library--considerations that were framed by cognitive research
and learning theory. When completed, the software will assist preservice
teachers in learning about educational psychology and instructional design.
The software resembles a library where students browse through a series
of 3-D, virtual buildings to understand research, theory, and classroom
applications of educational psychology and instructional design. Students
have access to movies, text, images, and World Wide Web sites. They also
have opportunities to participate in interactive lessons and e-mail conversations
with other students, classroom teachers, educational psychologists, and
instructional designers.
We hope you found what you needed on this page. If you have any questions or comments, please contact me.
Howard J. Bender, Ph.D.
President
The Education Process Improvement Center, Inc.
P.O. Box 186
Riverdale, Maryland 20738
hjbender@epicent.com